TERRAIN
Most arid areas have several types of terrain.
The five basic desert terrain types are--
- Mountainous (High Altitude).
- Rocky plateau.
- Sand dunes.
- Salt marshes.
- Broken, dissected terrain ("gebel" or
"wadi").
Desert terrain makes movement difficult and
demanding. Land navigation will be extremely difficult as there may be very few
landmarks. Cover and concealment may be very limited; therefore, the threat of
exposure to the enemy remains constant.
Mountain Deserts
Scattered ranges or areas of barren hills or
mountains separated by dry, flat basins characterize mountain deserts. High
ground may rise gradually or abruptly from flat areas to several thousand meters
above sea level. Most of the infrequent rainfall occurs on high ground and runs
off rapidly in the form of flash floods. These floodwaters erode deep gullies
and ravines and deposit sand and gravel around the edges of the basins. Water
rapidly evaporates, leaving the land as barren as before, although there may be
short-lived vegetation. If enough water enters the basin to compensate for the
rate of evaporation, shallow lakes may develop, such as the Great Salt Lake in
Utah, or the Dead Sea. Most of these lakes have a high salt content.
Rocky Plateau Deserts
Rocky plateau deserts have relatively slight
relief interspersed with extensive flat areas with quantities of solid or broken
rock at or near the surface. There may be steep-walled, eroded valleys, known as
wadis in the Middle East and arroyos or canyons in the United States and Mexico.
Although their flat bottoms may be superficially attractive as assembly areas,
the narrower valleys can be extremely dangerous to men and material due to flash
flooding after rains. The Golan Heights is an example of a rocky plateau desert.
Sandy or Dune Deserts
Sandy or dune deserts are extensive flat areas
covered with sand or gravel. "Flat" is a relative term, as some areas may
contain sand dunes that are over 300 meters high and 16 to 24 kilometers long.
Trafficability in such terrain will depend on the windward or leeward slope of
the dunes and the texture of the sand. Other areas, however, may be flat for
3,000 meters and more. Plant life may vary from none to scrub over 2 meters
high. Examples of this type of desert include the edges of the Sahara, the empty
quarter of the Arabian Desert, areas of California and New Mexico, and the
Kalahari in South Africa.
Salt Marshes
Salt marshes are flat, desolate areas,
sometimes studded with clumps of grass but devoid of other vegetation. They
occur in arid areas where rainwater has collected, evaporated, and left large
deposits of alkali salts and water with a high salt concentration. The water is
so salty it is undrinkable. A crust that may be 2.5 to 30 centimeters thick
forms over the saltwater.
In arid areas there are salt marshes hundreds
of kilometers square. These areas usually support many insects, most of which
bite. Avoid salt marshes. This type of terrain is highly corrosive to boots,
clothing, and skin. A good example is the Shat-el-Arab waterway along the
Iran-Iraq border.
Broken Terrain
All arid areas contain broken or highly
dissected terrain. Rainstorms that erode soft sand and carve out canyons form
this terrain. A wadi may range from 3 meters wide and 2 meters deep to several
hundred meters wide and deep. The direction it takes varies as much as its width
and depth. It twists and turns and forms a mazelike pattern. A wadi will give
you good cover and concealment, but do not try to move through it because it is
very difficult terrain to negotiate.
ENVIRONMENTAL FACTORS
Surviving and evading the enemy in an arid area
depends on what you know and how prepared you are for the environmental
conditions you will face. Determine what equipment you will need, the tactics
you will use, and the environment's impact on them and you.
In a desert area there are seven environmental
factors that you must consider--
- Low rainfall.
- Intense sunlight and heat.
- Wide temperature range.
- Sparse vegetation.
- High mineral content near ground surface.
- Sandstorms.
- Mirages.
Low Rainfall
Low rainfall is the most obvious environmental
factor in an arid area. Some desert areas receive less than 10 centimeters of
rain annually, and this rain comes in brief torrents that quickly run off the
ground surface. You cannot survive long without water in high desert
temperatures. In a desert survival situation, you must first consider "How much
water do I have?" and "Where are other water sources?"
Intense Sunlight and Heat
Intense sunlight and heat are present in all
arid areas. Air temperature can rise as high as 60 degrees C (140 degrees F)
during the day. Heat gain results from direct sunlight, hot blowing winds,
reflective heat (the sun's rays bouncing off the sand), and conductive heat from
direct contact with the desert sand and rock (Figure
13-1).

The temperature of desert sand and rock
averages 16 to 22 degrees C (30 to 40 degrees F) more than that of the air. For
instance, when the air temperature is 43 degrees C (110 degrees F), the sand
temperature may be 60 degrees C (140 degrees F).
Intense sunlight and heat increase the body's
need for water. To conserve your body fluids and energy, you will need a shelter
to reduce your exposure to the heat of the day. Travel at night to lessen your
use of water.
Radios and sensitive items of equipment exposed
to direct intense sunlight will malfunction.
Wide Temperature Range
Temperatures in arid areas may get as high as
55 degrees C during the day and as low as 10 degrees C during the night. The
drop in temperature at night occurs rapidly and will chill a person who lacks
warm clothing and is unable to move about. The cool evenings and nights are the
best times to work or travel. If your plan is to rest at night, you will find a
wool sweater, long underwear, and a wool stocking cap extremely helpful.
Sparse Vegetation
Vegetation is sparse in arid areas. You will
therefore have trouble finding shelter and camouflaging your movements. During
daylight hours large areas of terrain are visible and easily controlled by a
small opposing force.
If traveling in hostile territory, follow the
principles of desert camouflage--
- Hide or seek shelter in dry washes (wadis)
with thicker growths of vegetation and cover from oblique observation.
- Use the shadows cast from brush, rocks, or
outcropping. The temperature in shaded areas will be 11 to 17 degrees C
cooler than the air temperature.
- Cover objects that will reflect the light
from the sun.
Before moving, survey the area for sites that
provide cover and concealment. You will have trouble estimating distance. The
emptiness of desert terrain causes most people to underestimate distance by a
factor of three: What appears to be 1 kilometer away is really 3 kilometers
away.
High Mineral Content
All arid regions have areas where the surface
soil has a high mineral content (borax, salt, alkali, and lime). Material in
contact with this soil wears out quickly, and water in these areas is extremely
hard and undrinkable. Wetting your uniform in such water to cool off may cause a
skin rash. The Great Salt Lake area in Utah is an example of this type of
mineral-laden water and soil. There is little or no plant life; there-fore,
shelter is hard to find. Avoid these areas if possible.
Sandstorms
Sandstorms (sand-laden winds) occur frequently
in most deserts. The "Seistan" desert wind in Iran and Afghanistan blows
constantly for up to 120 days. Within Saudi Arabia, winds average 3.2 to 4.8
kilometers per hour (kph) and can reach 112 to 128 kph in early afternoon.
Expect major sandstorms and dust storms at least once a week.
The greatest danger is getting lost in a
swirling wall of sand. Wear goggles and cover your mouth and nose with cloth. If
natural shelter is unavailable, mark your direction of travel, lie down, and sit
out the storm.
Dust and wind-blown sand interfere with radio
transmissions. Therefore, be ready to use other means for signaling, such as
pyrotechnics, signal mirrors, or marker panels, if available.
Mirages
Mirages are optical phenomena caused by the
refraction of light through heated air rising from a sandy or stony surface.
They occur in the interior of the desert about 10 kilometers from the coast.
They make objects that are 1.5 kilometers or more away appear to move.
This mirage effect makes it difficult for you
to identify an object from a distance. It also blurs distant range contours so
much that you feel surrounded by a sheet of water from which elevations stand
out as "islands."
The mirage effect makes it hard for a person to
identify targets, estimate range, and see objects clearly. However, if you can
get to high ground (3 meters or more above the desert floor), you can get above
the superheated air close to the ground and overcome the mirage effect. Mirages
make land navigation difficult because they obscure natural features. You can
survey the area at dawn, dusk, or by moonlight when there is little likelihood
of mirage.
Light levels in desert areas are more intense
than in other geographic areas. Moonlit nights are usually crystal clear, winds
die down, haze and glare disappear, and visibility is excellent. You can see
lights, red flash-lights, and blackout lights at great distances. Sound carries
very far.
Conversely, during nights with little
moonlight, visibility is extremely poor. Traveling is extremely hazardous. You
must avoid getting lost, falling into ravines, or stumbling into enemy
positions. Movement during such a night is practical only if you have a compass
and have spent the day in a shelter, resting, observing and memorizing the
terrain, and selecting your route.
NEED FOR WATER
The subject of man and water in the desert has
generated considerable interest and confusion since the early days of World War
II when the U. S. Army was preparing to fight in North Africa. At one time the
U. S. Army thought it could condition men to do with less water by progressively
reducing their water supplies during training. They called it water discipline.
It caused hundreds of heat casualties.
A key factor in desert survival is
understanding the relationship between physical activity, air temperature, and
water consumption. The body requires a certain amount of water for a certain
level of activity at a certain temperature. For example, a person performing
hard work in the sun at 43 degrees C requires 19 liters of water daily. Lack of
the required amount of water causes a rapid decline in an individual's ability
to make decisions and to perform tasks efficiently.
Your body's normal temperature is 36.9 degrees
C (98.6 degrees F). Your body gets rid of excess heat (cools off) by sweating.
The warmer your body becomes--whether caused by work, exercise, or air
temperature--the more you sweat. The more you sweat, the more moisture you lose.
Sweating is the principal cause of water loss. If a person stops sweating during
periods of high air temperature and heavy work or exercise, he will quickly
develop heat stroke. This is an emergency that requires immediate medical
attention.
Figure
13-2 shows daily water requirements for various levels of work.
Understanding how the air temperature and your physical activity affect your
water requirements allows you to take measures to get the most from your water
supply. These measures are--
- Find shade! Get out of the sun!
- Place something between you and the hot
ground.
- Limit your movements!
- Conserve your sweat. Wear your complete
uniform to include T-shirt. Roll the sleeves down, cover your head, and
protect your neck with a scarf or similar item. These steps will protect
your body from hot-blowing winds and the direct rays of the sun. Your
clothing will absorb your sweat, keeping it against your skin so that you
gain its full cooling effect. By staying in the shade quietly, fully
clothed, not talking, keeping your mouth closed, and breathing through your
nose, your water requirement for survival drops dramatically.
- If water is scarce, do not eat. Food
requires water for digestion; therefore, eating food will use water that you
need for cooling.

Thirst is not a reliable guide for your need
for water. A person who uses thirst as
a guide will drink only two-thirds of his daily water requirement. To prevent
this "voluntary" dehydration, use the following guide:
- At temperatures below 38 degrees C, drink
0.5 liter of water every hour.
- At temperatures above 38 degrees C, drink
1 liter of water every hour.
Drinking water at regular intervals helps your
body remain cool and decreases sweating. Even when your water supply is low,
sipping water constantly will keep your body cooler and reduce water loss
through sweating. Conserve your fluids by reducing activity during the heat of
day. Do not ration your water! If you try to ration water, you stand a
good chance of becoming a heat casualty.
HEAT CASUALTIES
Your chances of becoming a heat casualty as a
survivor are great, due to injury, stress, and lack of critical items of
equipment. Following are the major
types of
heat casualties and their treatment when little water and no medical help are
available.
Heat Cramps
The loss of salt due to excessive sweating
causes heat cramps. Symptoms are moderate to severe muscle cramps in legs, arms,
or abdomen. These symptoms may start as a mild muscular discomfort. You should
now stop all activity, get in the shade, and drink water. If you fail to
recognize the early symptoms and continue your physical activity, you will have
severe muscle cramps and pain. Treat as for
heat
exhaustion, below.
Heat Exhaustion
A large loss of body water and salt causes heat
exhaustion. Symptoms are headache, mental confusion, irritability, excessive
sweating, weakness, dizziness, cramps, and pale, moist, cold (clammy) skin.
Immediately get the patient under shade. Make him lie on a stretcher or similar
item about 45 centimeters off the ground. Loosen his clothing. Sprinkle him with
water and fan him. Have him drink small amounts of water every 3 minutes. Ensure
he stays quiet and rests.
Heat Stroke
A severe heat injury caused by extreme loss of
water and salt and the body's inability to cool itself. The patient may die if
not cooled immediately. Symptoms are the lack of sweat, hot and dry skin,
headache, dizziness, fast pulse, nausea and vomiting, and mental confusion
leading to unconsciousness. Immediately get the person to shade. Lay him on a
stretcher or similar item about 45 centimeters off the ground. Loosen his
clothing. Pour water on him (it does not matter if the water is polluted or
brackish) and fan him. Massage his arms, legs, and body. If he regains
consciousness, let him drink small amounts of water every 3 minutes.
PRECAUTIONS
In a desert survival and evasion situation, it
is unlikely that you will have a medic or medical supplies with you to treat
heat injuries. Therefore, take extra care to avoid heat injuries. Rest during
the day. Work during the cool evenings and nights. Use a buddy system to watch
for heat injury, and observe the following guidelines:
- Make sure you tell someone where you are
going and when you will return.
- Watch for signs of heat injury. If someone
complains of tiredness or wanders away from the group, he may be a heat
casualty.
- Drink water at least once an hour.
- Get in the shade when resting; do not lie
directly on the ground.
- Do not take off your shirt and work during
the day.
- Check the color of your urine. A light
color means you are drinking enough water, a dark color means you need to
drink more.
DESERT HAZARDS
There are several hazards unique to desert
survival. These include insects, snakes, thorned plants and cacti, contaminated
water, sunburn, eye irritation, and climatic stress.
Insects of almost every type abound in the
desert. Man, as a source of water and food, attracts lice, mites, wasps, and
flies. They are extremely unpleasant and may carry diseases. Old buildings,
ruins, and caves are favorite habitats of spiders, scorpions, centipedes, lice,
and mites. These areas provide protection from the elements and also attract
other wild-life. Therefore, take extra care when staying in these areas. Wear
gloves at all times in the desert. Do not place your hands anywhere without
first looking to see what is there. Visually inspect an area before sitting or
lying down. When you get up, shake out and inspect your boots and clothing. All
desert areas have snakes. They inhabit ruins, native villages, garbage dumps,
caves, and natural rock outcropping that offer shade. Never go barefoot or walk
through these areas without carefully inspecting them for snakes. Pay attention
to where you place your feet and hands. Most snakebites result from stepping on
or handling snakes. Avoid them. Once you see a snake, give it a wide berth.